| Levels | Environment | Characters |
This was a capture the flag map that I made along with 11 classmates. I assumed the role of model lead and directed a team of three modelers to create nessecary assets for this level. they were then passed off to a team to texture them and onwards to the level design team. this was a fun experience overall.
This level was constructed using 3ds max, photoshop, and the Unreal Tournament 2.0 engine.
| Levels | Environment | Characters |
All content is © Brent Jorgenson 2008 unless otherwise noted
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