CS_Aftermath Screenshot Level Designed over a three month project in college to challenge myself to learn a new engine and new software or methodologies along with it. This was a huge success in learning new ways things are done. Recorded Progress Log Download the Model and Texture Zip
CS_Aftermath Screenshot CS_Aftermath Screenshot CS_Aftermath Screenshot CS_Aftermath Screenshot Video
Virtua Fighter Remake Screenshot 1 I am a gamer. As a gamer, I despised a level found in either Virtua fighter 4, or Virtua Fighter Evolution. It was thought that to bring up my skills, that I would start simple and work my way up, being that I didn't know what engine was being used this was created in 3d Studio Max. Download the Model and Texture Zip
Virtua Fighter Remake Screenshot 2 Virtua Fighter Remake Topdown
Virtua Fighter Remake Concept
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The Dark Carnival - Profile Shot This project was created alongside a three month class project. This was inspired by the musical artist Insane Clown Posse and their popular idea of "The Dark Carnival." This was at first created to play around with the features Unreal 2.0 has to offer, but turned into a fun deathmatch level. Recorded Progress Log Download This Level
Revised Layout Concept Haunted House Layout Concept Original Concept Layout
CTF-TheRig This was a class project for three months. I assumed the position of model team lead and lead three modelers in the creation of meshes and content for this unreal level. I coordinated to upper leadership and lower, created polycounts and researched what kinds of items we should be creating. This was a great experience. Recorded Progress Log Download This Level
CTF-TheRig CTF-TheRig CTF-TheRig CTF-TheRig

Two environments I produced from a six month student project at Brown College working with a team of nine students. Game Site Link
These were made to dimensions assigned to environments and had a flash water effect plaed on top where reflection is visible

Concept Env1 Fishy Situation environment Concept Env1 Fishy Situation environment